Ed. Note: Apparently I didn’t publish this. I thought I had. I wrote in on December 27th, for whatever that’s worth. Enjoy.
So, yesterday I started a post on Skyrim, intending to explore why I can’t stop playing. Instead, I made a list of all the things that bug me in the game, but I didn’t want to leave it at that. I don’t want to give you the impression that I hate this game or that these flaws make the game unenjoyable in general–no game is perfect. In addition, it’s not as if Skyrim is the only game that does many of the things on the list; it’s just the game I’m playing right now. Many things on the list (such as fetch quests) are video game tropes that I wish didn’t exist. Anyway, it’s obvious that they’re not major hindrances as I continue to play the game; I put in four to five hours last night when I only intended to play one or two. In fact, I honestly thought I only played a couple of hours, so imagine my surprise when I looked at the clock and saw that it was one in the morning. I have never been able to play this game for under two hours at a time, but I don’t know just why that is.
Part of it is the soundtrack. I know that sounds silly, but it’s incredible. It’s so soaring and epic–it makes me feel like I’m the hero of a fantasy novel. Listen to it below and tell me you don’t get chills as it plays*. When the music starts as you’re traipsing around, you know you’re either going to find a Word of Power or about to mix it up with some jerkholes who don’t realize that you’re the chosen one. It’s a call to action most of the time, and it never fails to make me gird my loins in preparation of battle. This is the Lindsey Stirling (and Peter Hollens) on violin LARPing version, which is also pretty damn cool. Seriously, all I want to do when I hear this music is go out and slay some dragons–and I like dragons! I don’t know how Bethesda did it, but they came up with something really special musically.
The game is as epic in feeling as is the music, by the way. I said in yesterday’s post that the story is bog standard–you’re the chosen one, the only one able to save the land from imminent destruction, but Bethesda does it incredibly well. I’m as cynical as they come, but I get swept away as I’m playing with the lore and the grandiosity of the story. Who doesn’t want to be the hero who saves the day and gets the girl?** It’s hard to explain how epic the whole game feels, and yet, there are touches of the mundane, too. Sometimes, I just explore the environment with Barbas (my dog. Well, OK, not my dog, but I’m not finishing his quest until later so I can keep him as a follower) and Morgan, my horse. Or we just chat with people in various towns, picking up quests along the way. There’s little pressure to finish things in any particular order or in a certain time frame, which is exactly as I like it. I hate timed events with a passion, and so far, there aren’t any in Skyrim.